Unlike Modern Warfare II’s first hours, it’s eminently repeatable. You can deescalate the situation by vacating the floor you were spotted on and concealing your weapon, for instance – or embrace escalation by raiding a cartel lieutenant’s hidden armory, replacing your loadout of beer bottles and knives with M16s and chest plates. A narco mansion makes for rewarding freeform stealth, thanks to the oblique angles offered by balconies and garage roofs the guards half-glimpsed through the slats of bedroom cupboards or peek holes of internal doors.Īs with Black Ops: Cold War’s KGB infiltration, there’s a touch of Hitman here, but the influence now runs deeper than stolen uniforms and poisonings – as you slip between safe and hostile areas, enemies cotton onto your masked deception with varying degrees of awareness. ![]() Then there’s El Sin Nombre, named for the anonymous head of the Las Almas cartel. You hop from car to truck to APC as you please, hurling the drivers onto the tarmac as you take their seats and engage with Warzone 2’s vehicle handling. Look out for Violence and Timing, a winningly daft convoy chase that begins with you dangling upside down from a flaming helicopter with the road as your roof, and only gets less sensible from there. That changes in Spain, and Infinity Ward keeps up the momentum for a good few hours thereafter. Though well choreographed, there’s little truly novel or knotty to hold onto, and so these postcards from Al Mazrah, Amsterdam, Mexico, and the southern US border slip through your fingers, quickly leaving the memory. These missions are also repeats of past glories – namely the signature level of 2019’s Modern Warfare, Clean House, with its close-quarters combat in domestic settings, and of course Death From Above, the grayscale pummelling of tiny targets from an airship hanging high in the sky. You’re told precisely what to do and where to stand to see the next fancy takedown animation or exquisitely rendered Dutch church. Whether to forefront its cinematic storytelling or for fear of overwhelming newcomers, Infinity Ward practically directs the camera for you during the campaign’s first half. Join a growing global community and experience the new weapons, equipment, modes, and events - with more content added every season.Yet the ride takes a while to get there. Traverse the landscape with a fleet of ground and air vehicles in Warzone 2.0, including the Tactical Vehicle, UTV, Light Tank, Heavy Chopper, Rigid Inflatable Boat and the new personal watercraft (PWC), in both Al Mazrah and Ashika Island. Whether you’re new to Warzone or just new to the heat of Al Mazrah, there’s something for everyone. Warzone 2.0 brings gameplay innovations including the objective-based open-world DMZ Mode, Strongholds and Black Sites to infiltrate and an exciting twist to the way the final safe-zone circle behaves. ![]() Plus emerge from the shadows and return to Resurgence Mode with the new play space Ashika Island, a fast and frenetic small-scale map inspired by a Japanese-themed island. ![]() Al Mazrah is the biggest and most immersive Call of Duty battle royale map yet with 18 new points of interest (POIs). Welcome to Al Mazrah, the metropolitan area and rural outskirts within the Republic of Adal. Drop in, armor up, loot for rewards and battle your way to the top. Grab a group of friends and drop into a massive firefight to be the last squad standing.
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